Welcome to the GoPets Addict Forum.

If you are a member please log in now.

If you are not a member please take a couple of minutes to register now.

Thank You and enjoy our forum.

Latest topics
» Sad news!
Sat Feb 11, 2012 9:32 pm by Chiswick

» How to close down a game: the right way.
Sat Feb 11, 2012 8:36 pm by KittyJuan

» Is there a way I can get a Gopets Plush?
Sat Jan 28, 2012 3:07 am by Chiswick

» What's up?/General discussion
Sat Jan 28, 2012 3:03 am by Chiswick

» World Of Warcraft
Fri Jan 27, 2012 12:46 pm by Asynjur

» Helloo :D
Fri Jan 27, 2012 11:54 am by Asynjur

» Lurks quietly
Thu Jan 26, 2012 5:05 pm by BerryPuff

» Hai.
Thu Jan 26, 2012 5:01 pm by BerryPuff

» Pic of me
Wed Jan 18, 2012 1:37 am by Chiswick

Log in

I forgot my password
 
The "Perfect" Game

Wed Dec 30, 2009 4:58 pm by Asynjur

I've been thinking about what I really like in a game, and what I don't like. Below are some characteristics of my "perfect" game. I'm curious what others would like to see in a "perfect" game!

- I don't want a single player game, I want a game where you can be very social and play with friends. But you aren't forced to be social when you don't want to be--you don't need a lot of people to complete game objectives.

- I like to make new characters, so I'm frustrated in games like Pet Society where I can have only one. On the other hand, World of Warcraft allows me to create too many characters! I think the perfect number would be around 5.

- A rich environment to explore. I love all the scenery in World of Warcraft, the subtle movie references and all those little touches, but don't like so much that everything is trying to kill me, LOL.

- A chance to be truly creative. This was wonderful about the GoPets item maker, the fact that you could make something that was really used by your pets. Even if you weren't into making your own stuff, you could still use items made by others.

- An auction house! Search everything for sale, buy from anyone for in game currency and not worry about being scammed. (If a game has a small percentage of rares or bind on account items, that's fine, but I'm sick of games that are geared entirely to keep items you want out of your hands.)

- Being able to level and gain currency in a variety of different ways. Could include professions, puzzles, selling items you created yourself (as mentioned above), credit for exploring, combat--the key is you don't have to do any one thing, you can enjoy the combination of activities that you like best and still get ahead. Include things that encourage good community spirit, like leveling credit for giving gifts.

- A set fee. I know some people hate this, but I much rather pay $15 a month for unlimited fun on World of Warcraft, than be constantly tempted by these pet games that want me to spend more and more, and trying to push you to do dubious surveys and all that crap. Of course you'd need some kind of trail period to get people hooked before you ask for money.

Comments: 9

http://www.meebo.com/rooms
Statistics
We have 239 registered users
The newest registered user is MidnightOz

Our users have posted a total of 3062 messages in 326 subjects
Who is online?
In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests :: 1 Bot

None

[ View the whole list ]


Most users ever online was 41 on Sun Apr 11, 2010 4:56 am
February 2012
SunMonTueWedThuFriSat
   1234
567891011
12131415161718
19202122232425
26272829   

Calendar Calendar